raea vs Remotion

Both let you write video as React. Remotion screenshots a headless browser; raea draws every frame on the GPU in its own engine, plays the same file live as a game, and is free for companies of any size.

raeaRemotion
AuthoringReact + TypeScriptReact + TypeScript
How frames are drawnGPU, own engine on Bevy (Rust)Headless Chromium screenshots
Render time, 6 scenes at 720p7.2 s25 s
Live play as a game✓ raea play—
3D, physics, sound mixerBuilt in (Bevy)Via libraries (three.js etc.)
Agent skills installed for you✓ Claude Code, Codex, Kimi, GeminiAgent skills available
Quality checks before anyone watches✓ raea check—
Company of 4+ peopleFree$25 per seat per month, or $0.01 per render with a $100/month minimum
EnterpriseCustomFrom $500 per month
LicenseFSL-1.1-ALv2 (becomes Apache 2.0 after 2 years)Remotion License (source-available)
Ecosystem maturityNew (Oct 2026)Mature, large community

Remotion pricing from remotion.dev/docs/license/pricing, checked Nov 14, 2026. Benchmark method on /benchmarks.

When Remotion is the better pick

  • You rely on Remotion Lambda, the Player or a large existing codebase.
  • You need a mature ecosystem and years of community answers.
  • Your scenes depend on browser-only APIs.

When raea is the better pick

  • Your agent iterates a lot and render waits add up.
  • Your company has 4 or more people and you'd rather not license seats.
  • You want 3D, games and video from the same code.

Questions