Settings

Every setting raea reads from the environment or ~/.raea/env, grouped by what it's for.

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raea reads each setting from the environment first, then from ~/.raea/env (or the file RAEA_ENV_FILE names): one KEY=value per line, # for comments. Nothing has a hidden default host: a feature that needs a service says which setting is missing.

Terminal
mkdir -p ~/.raea && touch ~/.raea/env && chmod 600 ~/.raea/env

Network

SettingWhat
RAEA_OFFLINE=1raea makes no network requests: a remote URL not already in raea's cache, a model or sample library not yet installed, a composition's own fetch() or WebSocket, Bevy's http asset source and every raea gen step are refused with what wanted out. What's on disk keeps working

Generation (raea gen, optional)

SettingWhat
FISH_API_KEYYour Fish Audio key, for an audio.speech step on fish:<model> (fish: alone is s2.1-pro); a plan quotes Fish's price for the words first

Local audio models

Two models make sound on your Mac, free, with no account. Each installs itself the first time a composition or a command asks for it (a few minutes, once), or ahead of time with raea setup-audio.

SettingWhat
RAEA_TOKENSYNTHWhere TokenSynth lives (default ~/.cache/raea-tokensynth, about 6 GB): an instrument described in words, one note at a time, for a Tone.js Sampler
RAEA_SAOWhere Stable Audio Open Small lives (default ~/.cache/raea-sao, about 2 GB, Core ML): foley and sound effects
RAEA_AUDIO_AUTOSETUP=0Don't install on first use; a missing model's error names the command (tools/sao/setup.sh, tools/tokensynth/setup.sh)

From the command line, raea sao "PROMPT" -o hit.wav and raea tokensynth "TIMBRE" --notes C3,C4 -o notes/ make sounds through the same cache a composition's render uses, and raea sounds searches open sample libraries (pianos, General MIDI instruments, orchestral and percussion samples, each with its licence).

Checks and guides (optional)

SettingWhat
CLOUDFLARE_ACCOUNT_ID, CLOUDFLARE_API_TOKENThe checks' judge model (clef-omni on Workers AI)
RAEA_GUIDESA folder of craft references for the agent's guide tool (captions.md, motion-rules.md, ...)

Rendering

SettingWhat
RAEA_VELLO_BUMP=fullPages are drawn with Vello's own buffer sizes from the first frame, instead of raea's smaller ones (about 100 MB less GPU memory). A page past raea's sizes is found and drawn again at Vello's anyway, with a line on stderr, so this only saves that redraw
RAEA_PAGE_DRAWN_CHECK=0Pages are drawn without checking that Vello drew them. For measuring what the check costs (about 2% in one test): a page past Vello's buffers then shows the frame before it again, or nothing
RAEA_NOT_APPLIED=0A page's CSS is parsed without noting what stylo drops, so a render ends without its NOTE of what the page didn't apply (and its manifest's not_applied lists only loads that failed). For measuring what the note costs
RAEA_PANIC_FAULT=NA panic while frame N draws, for checking what a failing render keeps (bench/frame-panic). The render then ends with an error naming the frame and the panic, and keeps the frames drawn before it